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Games Development & Esport

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If you dream of designing and developing the next generation of games, becoming a 3D artist or an animator, our Games Development courses will give you the skills and knowledge to make your dream a reality.

Our Games Development courses are taught in bespoke facilities using the latest equipment, high-spec PCs, software and hardware such as 3DS Max, ZBrush, Unreal and Unity Engines, Wacom drawing tablets, VR Oculus and Vive.

On our Higher National course you'll be learning with industry-standard software including Autodesk 3DS Max, Maya, Unity Engine and Unreal Engine 4. You'll work on live briefs, putting theory into practice and developing a portfolio that reflects your own strengths and interests. Masterclasses from the likes of Rockstar and Sony professionals will give you a first-hand insight into your career opportunities. You'll build a solid foundation for starting your own creative practice and entering this exciting industry.

What our students say

The course provided me with knowledge of games development pipelines and experience with tools/software that are used by industry professionals in most games development studios.

Luke Crosby (Former Student)

Animator at Rockstar Games

Meet your lecturer
Frazer McLeod,
Lecturer,

Frazer has over a decade of experience running and delivering video games education, across a broad range of levels. Having initially trained in Product Design at Ravensbourne University London, he moved into specialising in education. He brings a wealth of knowledge around, design, illustration, modelling and animation. His students have progressed to some of the most prestigious universities and employers in the games industry, as well as placing highly in national competitions like the BAFTA One to Watch awards. Frazer ensures his course keeps up with this fast paced sector, through continuous development and experimentation with new technologies.

Sam Newlove,
Lecturer,

Sam aims to push students to reach their maximum potential through developing a large array of software skills and equally in a student’s confidence to achieve. Sam’s background is in freelance 2D and 3D animation, camera operation and corporate video for broadcast and the web working for clients such as Motor’s TV, National Geographic and more. He also freelanced for the popular videogame website IGN and volunteered for community management on the previously active and successful website GameTrailers.com. Sam enjoys designing and playing videogames, planning, or shooting short films and consuming lots of pizza when given the chance.

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