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Hugh Mackinem

Games Development | Year 1
Wiltshire College & University Centre
Not Forgotten
The meaning behind this project was the idea of being forgotten hence the title where the player would have to solve puzzles and make decisions to escape the moon base and at the end of the game get rescued. The issues that came up while creating this protection were some issues with porting my model into unity with textures and smaller things such as once my computer turning of deleting about an hour of work. But overall this project went well. The final result looked really good I will implement the skills I learned in future projects.

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