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Eli Wilson-Campbell

Games Development | Year 1
Wiltshire College & University Centre
The level consisted of an island because that was what the task was. I decided to have the mountain part of it built around a Game Boy because I thought that it would give a theme of staying up late and playing in darkness. The microphone was separated from the mountain because I thought it would give some contrast, as microphones would normally be used with family, while the Game Boy would be used further away from other people. The main challenges that I ran into were designing the rocks and the indentation of the cartridge. I would describe my outcomes as designing a somewhat highly detailed model of an island.

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