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Luke Lyons

Games Development | Year 1
Wiltshire College and University Centre
Space Adventure
My basis of my game was to make an adventure/ collection game that was based on an unexplored part of the moon. To do this I had to learn unreal engine from the ground up. Also I made multiple models and textures that I made in both 3DS Max and Unreal Engine. The final outcome was highly successful as it is a working opening scene.
Highres Screenshot00005

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