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Toby Carter-Humphries

Games Development | Year 2
University of Portsmouth
Parkour Game
Before this course, I knew hardly anything about game design in a practical sense. But now, I have extensive knowledge in Unreal Engine, Photoshop and 3ds Max, I also feel confident enough in my ability to say that I believe I could make a game by myself, the quality of the game doesn’t matter but I would say I definitely have the skills. I chose to make a parkour game because one of my strongest skills is programming in Unreal Engine.
I created this parkour game in Unreal Engine 4.

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